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The pre-mortem, in one minute, on one hand.

Imagine it’s the day after your project, and it went badly. What happened? That question, asked before you start, is a pre-mortem.

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The 1-minute version

  1. Picture it: describe the plan and what done looks like.
  2. Map it: imagine it failed, and list every reason why.
  3. Try it: pick the two or three likeliest, and fix or test them.
  4. Launch it: give each fix an owner and a date. Say it back.
  5. Close it: afterwards, check which risks really happened.
  1. I · Thumb · Thumbs up

    Picture it. Describe the plan and what done looks like.

    • One or two sentences is enough. Everyone should agree on them before you go on.
  2. II · Pointer · Direction

    Map it. Imagine it failed, and list why.

    • Ask everyone: “It’s over and it went badly. What went wrong?”
    • Write every answer down without arguing. Quiet people often see the real risks.
  3. III · Middle · Challenge

    Try it. Pick the likeliest two or three, and fix or test them.

    • You can’t fix everything. Choose the risks that are both likely and painful.
    • Change the plan, or try a small test, while it’s still cheap to change.
  4. IV · Ring · Commitment

    Launch it. Give each fix an owner and a date.

    • One name per fix. Ask that person to say it back.
  5. V · Pinky promise

    Close it. Afterwards, check which risks really happened.

    • Which ones did you see coming? Which surprised you?
    • Keep the list. Next time you can start from it.
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Quick questions

What’s the difference between a pre-mortem and a post-mortem?

A post-mortem asks what went wrong after the project ends. A pre-mortem asks the same question before you start, while you can still change the plan. The idea is credited to the psychologist Gary Klein.

How long does a pre-mortem take?

Ten or twenty minutes is enough for most family or small-team plans. Bigger projects might take an hour.

Picture it · Map it · Try it · Launch it · Close it